"Statistically, most of you will hit the first obstacle."
Space or ⤒ to jump — press again mid-air to double jump if you have 2+ candy
charged. Arrow keys, or slide your thumb on the ◀ ▶ track, to explore (nothing
auto-scrolls); hold Down/S, or pull your thumb down on the track, to crouch and aim low. Enter or ⏎ to talk, pull levers, and interact with whatever's in front of you. Collect Matrix-energy candies to charge Sparkles' horn (3 per shot,
and it also trickles back slowly on its own — wait around if you run dry); press
X or ✦ to fire a bolt and purify a corrupted creature back to its true form.
Every level hides a piece of an ancient rune on a high platform — find it before
the hollow tree at the end will let you through. Assemble the Rune of Resilience in
World 1 to earn an energy shield, then restore the Uruz Rune of Strength in World 2
to gain more health. Clear nearby critters before using a rune pedestal, and use
Escape, Enter, or the on-screen Exit Puzzle button to return to the fight. Then
face each realm's Saurosapien boss —
beating him gives Sparkles the energy to beam the portal open. Two realms await:
the Whispering Forest, then the Sun-Blasted Dunes, where the sand itself gives way
beneath your feet — and healed critters now stay to keep you company. Careful, though:
shooting a critter that's already been redeemed hurts it for real and it's gone for
good, so purify each one just once. Beat both realms and you can add your name (and
your redeemed/lost/time stats) to the leaderboard.
Settings
The Whispering Forest is healed!
"Sparkles will hold the portal steady from here. Well fought, Thpooth."
Join the leaderboard?
Top Runs
0
◀ ▶▼
📱⟳
Turn your phone sideways to play!
Still seeing this? Swipe down from the top-right of your iPhone and
turn off Portrait Orientation Lock, then turn the phone sideways.